Pitz is a tactical turn-based board game inspired by the ancient Mesoamerican ball game, reimagined as a competitive strategy game with chess-like pieces, precise movement, and dynamic ball control.

Command your team across a stylized arena, position your pieces carefully, use ramps and special trajectories, and kick the ball toward the goal to claim victory. Every turn matters: a single move can open a scoring opportunity, block your opponent, or completely change the flow of the match.

Pitz combines the readability of a board game with the energy of a sports match. It is easy to understand, but built around deep tactical decisions, deterministic rules, and clean game systems designed for both local play and future online competition.

Features

  • Turn-based tactical gameplay
  • Chess-inspired piece movement
  • Ball possession, passing, kicking, and free-ball states
  • Strategic ramps and arena positioning
  • Local competitive matches
  • Stylized Mesoamerican-inspired visual identity
  • Designed as a polished systems-driven Unity prototype

Goal

Outplay your opponent, control the ball, and score by sending it through the goal. Plan your turns, predict enemy movement, and use the arena to your advantage.

Pitz is currently in development as a portfolio project focused on tactical gameplay, clean rules architecture, and expandable multiplayer systems.

Published 5 days ago
StatusPrototype
PlatformsHTML5
AuthorFrank Montion
GenreStrategy
TagsChess
ContentNo generative AI was used

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